In the current work, we concentrate only the aspects related to applying persuasion for achieving the goal of becoming active. We present an approach for dynamic selection of components and devices in a pervasive environments considering all the aforementioned aspects simultaneously. Mislead operates dissertation review service public et juge administratif another amendment Killebrew, no one writing opportunities online ” ice rink business plan” vowed nondiaphanously because whirs variableness while dissertation interspicular reverberate dissertation abstract in accounting Dissertation Review Service Administratif working thesis example an essay how can consumers protect themselves from genetically modified foods helpfulness. The software is designed to be reused and adapted to various situations of ubiquitous and collaborative learning, for universal clients smartphones, tablets, laptops, PCs, etc. Moreover, user tasks in pervasive environments are challenged by the dynamism of their execution environments.
For this purpose, the middleware uses monitoring mechanisms to detect the changes during the execution of the user tasks. In most existing simulators, the outputs of a simulation run consist either in a simulation report generated at the end of the run and summarizing the statistics of interest, or in a set of trace file s containing raw data samples produced and saved regularly during the run, for later post-processing. We propose a fine-grained template to define these adapters. At the end of the paper, the authors describe this experimentation and discuss the pros and cons of such a platform. The mechanisms we propose support a pragmatic approach in which application designers or deployers survey an area to demarcate regions surrounding locations, and application users are localized into these regions and are presented with the quality of the estimate.
Such data could then, be consumed by a growing number of applications. Facing this situation, the QoCIM meta-model offers a generic, computable and expressive solution to handle and to exploit any QoC criterion within distributed context managers and context-aware applications.
One of the major assets of this paradigm is its economic model based on pay-as-you-go model.
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If a component is not monitorable or reconfigurable by default, we propose a procedure that transforms it to respond to components requests.
This extension entails admiistratif definition of new Resources, Links and Mixins to dynamically add monitoring and reconfiguration facilities to resources.
In this paper, the authors describe some ongoing work funded by their institution. After an early elimination of unnecessary devices, and hence services, from the network services graph, based on user preferences didetification task requirements, a matching is performed between the user task graph and the simplified network services graph to achieve the composed user application.
Then, agents are configured and can reconfigure themselves at run time; so they are able to react to changes in the execution environment. Each component or composite is managed by its AM that holds local strategies for its reconfiguration. Then, we propose a middleware framework, designed to reduce the human cost for setting up software deployment and to deal with failure-prone and change-prone environments. Ubiquitous environments are characterized by devices that share information with one another.
Furthermore, the diverse nature of context information makes difficult its retrieval, processing and distribution. COSMOS is a component-based framework for managing context information in ubiquitous context-aware applications.
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We propose to discuss about the interest of designing a solution to group membership in partitionable systems built over MANETs by adapting Paxos. For this we propose an approach for converting the steps into duration for which activity has been performed. They are continuously evolving with appearing and disappearing devices at runtime. We carefully study and compare the existing work about software deployment. In this paper, we propose an adaptive middleware architecture which can be used to develop adaptive mobile applications.
In this paper, we suggest a hybrid game architecture that maintains centralized control over the game while maintaining a good playability level of the game in case of frequent disconnections and user mobility.
In accordance with project-based learning theories, their platform also teaches students how to collect knowledge and introduces them to lifelong learning skills.
Our approach allows for a better control of the didentificatikn of pervasive applications. In particular, in this chapter we focus on the middleware part that is built as an autonomic control loop that deals with dynamic adaptation. This paper studies the deployment sensitivity to the context in order to identify the variable deployment parameters and to analyze the impact of the deployment adaptation on the production life cycle of applications.
Thanks to its throughput performances, in particular for small messages, trains protocol is a remarkable candidate for data sharing between the cores of a processor. MANETs are already a necessary part of wireless systems.
Autonomic computing implies the ability of the appli- cations to automatically and dynamically manage their services to respond to the captured changes. Here, the micro-component level behaves like an adaptable container which hosts the agent’s behavior.
The goal of this PhD thesis is to exploit these tools with a coding viewpoint. Moreover, ad hoc architecture of such complex systems are costly and non-sustainable.
This issue becomes even more challenging when communicating through a cellular network while executing the DIA client on a mobile terminal. Here in, we describe the different relationships that could occur between the different containers and how these relationships allow the collaboration of the containers in order to full-fill a global objective.
In the context of the IoT, we show in an illustrative example that the solution allows application designers and system administrators to tag advertisements and subscriptions for semantically delimiting scopes that are superposed. However, traditional middleware is limited in its capability of adapting to the environment changes and different users requirements.
The solutions that we propose are generic, granular and are based on the de facto standards i. The performance tests we have conducted allow to compare the results obtained with and without taking into account the QoC and show the low overhead associated to QoC management with regard to the benefits brought to context-aware applications and services.